CryptOS

During my time at Escality LLC, I led the artistic direction and concept design for CryptOS, a geospatial AR hacking simulator that placed in the top three of the inaugural Niantic Beyond Reality Contest. I was responsible for defining the game’s visual identity, creating concept art that shaped the look and feel of the game world, including its environments, characters, UI, and in-game assets. My role also involved level and environment design, where I developed backgrounds, textures, lighting, post-processing effects, and other key visual elements to enhance immersion. Collaborating closely with designers and developers, I helped refine the art and gameplay mechanics, ensuring a seamless integration of aesthetics and interactive elements to create a compelling and engaging player experience.

As an added bonus, I was responsible for producing the projects soundtrack - as well as audio cues and in-game FX.

ART DIRECTION

CONCEPT ART

ASSET CREATION

SOUND DESIGN & PRODUCTION

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